Drogo’s SCOD Quest 2012

There is always more work to be done. One can be finished working when one is dead, but the work itself may live on long after.” 

~ Drogo Empedocles

The SCOD Pipedream Pub as an idea started decades ago.

For years we planned in secret, because we knew that the Pipedream was not for most people. We refined the concept into the Master Plan known as The Sustainable Cooperative for Organic Development (SCOD).

If our over-lords had not been over-thrown by their own wars, we probably would have never been able to get our land to build on. Before Armageddon land was very expensive, and we came from less-than-royal families of common trades, that would never have been able to save enough money, or get the sponsors necessary to loan such exorbitant amounts of money. We were prisoners in a Capitalist consumer debt society, with no real democratic way to change the system.

However the system was broken, and so things changed. Everything finally went to Hell. Land titles meant very little because public records were often destroyed and there were few legal enforcers since they stopped receiving paychecks, and all their money was increasingly worthless anyway. Sure some cops and firefighters stayed on as fraternal clubs, like biker gangs, but it was not the same.

So we talked to some local survivors that wanted to see the return of more stable communities to the area. We tipped the appropriate people for a few acres of land that was not contested by anyone recently. We felt confident about homesteading that land in particular, and that was important. No one ever challenged our right of eminent domain, at least no one with a previous claim.

Also before the Apocalypse it would have been harder to start an alternative community within an uncompromising empire, such as the one we had. It was not that we were lazy before, because we had probed the corporate climate for years without any ally. So the time was right, but we still had to face a serious dilemma.

After the Apocalypse things were much harder, and life changed for everyone. It was easier to leave where you had been, but harder to pick up with fewer motorized transportation options. It was also easier to make shelter from existing ruins and reused materials, than try to build entirely new structures. So this was the main decision for SCOD members. Do we compromise the main Circle Field with buildings on the perimeter, for land that is closer with many structures already there? Of course
there were many other problems, and questions within questions, but this stood out in my mind.

Often people had nothing of value anymore, so there was nothing holding them back besides loyalties,  nostalgic depression, or worse psychopathic issues that had manifest since the Breakdown. You had to really ask yourself the question; where are you and what are you there for?

Most SCOD members pre-Apocalypse had lived hundreds of miles apart. This meant many days travel once the highways and many roads became unusable for vehicular traffic. Luckily as SCOD members we were more prepared than others to be survivors, and we had contingency plans that we had been putting into place. Not all our plans would be successful, but that is why we had more than one plan ready to go. If you only have one plan, it is harder to reset and try something new.

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* to be continued *

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