Archive for pub

Pipe-Dream Pub Prophesy & Proposal 1997

Posted in Adaptive Reuse, Futurist, Pub Library, Roleplaying / Reenacting, SCOD Status Update Reports, Society Clubs or Social Groups, Uncategorized with tags , , , , , , , , , , , , , , , on August 25, 2019 by Drogo

The Future of the Middle Ages

 

Written in 1997 by Drogo to Pipe-Dream Pub fellowship (edited and digitized in 2019)

 

Why West Virginia?

 

The rugged, rocky, rolly hills and blue ridge mountains with verdant valleys are a backdrop for snow, rivers, rain, fog, and dusty heat. Cold snowy winters and hot sweaty summers combine with landscape that has the same climate (more or less) as England. Farmland and coal mines; sturdy, beautiful, and backwards in beautiful country ways: a perfect medieval setting for a dwarven tavern.

 

Why Harpers Ferry?

 

While maintaining a hardy mountaineer heart, the spirit of Harpers Ferry has guarded and sustained freedom despite its quaint, hobbiton, touristy appearance. Historic Harpers Ferry has been defined by influential travelers, and thrived in their wake. The guests and visitors act in spiritual freedom immortally, like a chronic hysteresis. As Shirley Dougherty puts it, “History always repeats itself in Harpers Ferry.” Native American sacred land where the Potomac and Shenandoah shed tears of love that ran together between the mountains and formed the rivers. Peter Stevens 1730, Robert Harper 1750, surveyed by George Washington 1797 and Thomas Jefferson for the Federal Armory 1830, John Brown’s Raid to free the slaves 1859, President Clinton and Gore Earth Day 1998 (?) and many other important figures and events are part of our legacy. 

 

Prophecy Proposal 1.  We Try Living Together

 

Trial By Sword and Stone

It is summer 2001 and I have graduated from SCAD (Savannah College of Art & Design). In past summers I worked for my Father and HABS (the Historic American Building Survey) as an architectural draftsman, but this summer I have joined the National Guard, and applied to the NPS (National Park Service) Design Center in Harpers Ferry. Three of my history and design friends have taken advantage of the lucrative job market in the DC area, and are currently renting from my parents for metropolitan commuting. The four of us are in a partnership written by round-table contract, and use the school-house in back for a studio office. We also host Gallery exhibits and shows downstairs with antiques, and sometimes entertain B&B guests. There is a substantial flow of money as we prosper.

 

Prophecy Proposal 2.  We Decide on the Pub Site Land Location

 

Trial By Earth 

A link is established in 2002 between 4 other partners, making 7 of us in the Pub Fellowship. We prepare for the Pub by sharing expenses and seeking land. Eventually we find the best site and purchase the property. Acquisition of ideal, strategic site land that is agreeable to everyone may prove to be the most difficult task of all. The amount of variables involved may seem overwhelming.

 

Prophecy Proposal 3.  Investors, Funding, and Financing

 

The Round Table Trial

It is now July 7th, 2003 and the four of us already in town, meet with our newest 3 members at Jefferson’s Rock. Perched upon the Rock of Ages we announce our time is nigh, calling out their arrival into the valley. The rush of the rivers generates a roaring cacophony that titillates our napes as we raise our heads high to the mountains, and declare our individual rights and strengths. Our proclamations echo through the gap, and fly down-stream towards the Capitol of our Nation; flooding the ears of the mundanes. We shout in unison “One for all, and all for one!!! Tally-ho to the Pipe-dream Pub! Hurrah!! Hooray!!! Vivate!!! Liberty!!!” With 7 investors we now can get enough loans and grants and easements. 

 

Prophecy Proposal 4.  Swear Allegiance Fidelity

 

The Trial of Camelot

Discussions and blueprints of the Pub follow after savings are spent in addition to other sources of funding for Pub property and materials. We archive written insurances and oaths of fidelity to the financial, material, and spiritual fellowship. The Sacred Seven can never fall so long as is planned for, with good will and reason. No one will unite if there be an unproven doubt in their mind or gut. We are philosopher kings united by the power of moral reason. None shall be untested, and with good fortune, none unspoken. And with all said, none unbroken. If a break arises it shall no doubt crack with at least one, but before a downfall the crack shall be filled by the spirit of the remaining 6. Even if 4 of the 7 fall, 3 is quite a magic number (in and of itself), and cannot be denied despite trials, though it be less than 4. If nightmares dare to cross o’er the river Styx into this world to turn 5 away from 2, the 2 will prove stronger (though they be fewer), because of the intimate nature of our number. But if the reality remains a dream of one, or the 7 be undone, to the deep dark abyss with this paper and the Pipe-dream shared by none. Each of our dreams must be thus defined and communicated through speech, writing, sounds, drawings, models, and bodily gestures as completely as possible, in order to compare how our individual desires for the collective dream correspond.

 

Prophecy Proposal 5.  Building Construction, Operation, and Sustaining Success

 

The Quest for the Holy Grail

Construction or restoration of the Tavern will ensue. The vision of Camelot will for the first time, be in sight. The combined knowledge of the Pub Fellowship of philosophers will prove a multifaceted tool of inexhaustible energy. As philosophical knights of the round table, we will support each-other as bees in a hive; our Queen is Wisdom (Sophia). Buzzing with ideas, skills, and events our vision will take shape, as hunters acquire resources and exchange places with guards to defend, direct, and build. The material cards we have saved in our hands, will emerge for this ultimate power play. There is such a joyful vitality of powerful energy to the Pub collective, that none spare time to doubt if the dream was worth it. We dance to our own rhythms while we work, so that even the most mundane tasks feel successful. We follow the verdant path of the Goddess in our productive frolicking and fiddling. Indulging in a labor of mind and body, we manifest an artistic functioning time machine, or vehicle for atmospheric revival and mental transportation. The Pub work is life affirming.

 

Maps are drawn and schedules made. The property of the Pub is large enough for a Tavern or Inn (a few acres). The Pub site is nestled away in woods, yet strategically accessible near a major interstate intersection within the DC metro area. There is ample parking up front. A long driveway wraps around back to stables of a half-timber two-story structure. There is a blacksmith’s shop and grounds for birds, cats, dogs, and horses. The main door is hard wood with heavy elaborate iron hinges, and a strong knocker handle ring. The door opens onto the ground level (first floor) bar and hearth of the Pub. All of the doors can be barred from the inside, chain-locked, pad-locked, and key-locked. By day the interior is lit by diamond pane windows, and later by a grand fireplace, candles, and chandeliers at night. Primarily a wood paneled hall with swords, shields, and various artifacts and mathoms displayed on walls and relic racks. The bar is adjacent to the fireplace, with a stair leading up between them. Bathrooms are behind the stairs, with a gallery hall for internet connection. Six tables crowd the room and pipe smoke hangs about. A fiddler rests on a stool in the corner, bar-wench Debbie serves ale, and Brynna (celtic female lark) sings before the fire. All forms of alcohol and herb are sold here, without the stress of an elite menu. If any food is sold, it consists of simple soups, breads, and common organic vegetables. The atmosphere is alluring to farmers, hunters, truckers, and bikers; but also to role-players, SCA, history buffs, reenactors, and even your average curious tourist or excited vacationer escaping from the rat-race.

 

Using the same chimney as the main hall, is the Library for quiet drinking, meditating, and studying. Upstairs is where the owners or bar-keeper lives; private bed-rooms, a study, and guest rooms. The blacksmith lives underground and guards the wine cellar, with dogs. The basement cellar links directly to the stable, bar, and oubliettes. The west wing of the Inn will have a dining hall and more guest rooms, and the east wing will have a kitchen and office. Blessed be, so mote it be.

  • END

[ AUDIO RECORDING of Drogo reading his original letter ]

The ‘Board and Books’ Club

Posted in Adaptive Reuse, Commercial Corporations, Crafts, jobs, Multimedia Communication, Pub Library, Roleplaying / Reenacting, Services, Sales or Trade, Uncategorized with tags , , , , , , , , , , , , , , , , , on September 26, 2018 by Drogo

Urban Used Book Store and More

Before the apocalypse, some of us had opened a shop in the city for a place to sell what we made, to keep a collective library, and for a local hang out for geeks like us. We called it “The Board & Books” and it was an eclectic social community for all classes of gamers, intellectuals, artists, actors, musicians, and book lovers. We served some food and drink, but it was under the table to avoid needing to renovate and pay fees to code, to keep our expenses low since income was minimal mostly from monthly membership. If you stayed for more than an hour we asked that you pay to stay as long as you like, and that was incentive for return visits to get your money’s worth and have a chair and board to “call your own”. Walking sticks, paintings, and other home-made crafts of all kinds were welcome. On some days a smoking club would rent it, and we locked the door and responded only to the secret knock and call.

Our tiny shop version of the Pipedream Pub was called “The BOARD and Books” because we had at least one table to start with for playing games, writing, and studying books on. Table boards were also used for drinks and food when in private club sessions. The collective library was for our members to place books they liked or wrote, including old and new books. There were also prices on most of the books, on the odd occasion that someone wanted to own it for their personal private hoard. We even managed to sell a few poems.

We had old and new carved wood on display: walking sticks, canes, wands, sculptures, board panels, etc..

We had a converted piano made into a harp, flat-wide-screen digital monitor, and book shelf.

piano desk

Random paintings came and went. Art, music, and books were often traded.

Beamer and Tom made an awesome wooden table from old antiques and local barn boards.

railway-table-by-toyo-kichen-style-o

After a few years membership increased and so rates were raised to pay the bills and make some net profit, until Armageddon. During WW3 there was too much economic depression to charge much, and when the urban infrastructure became bad enough we had to close shop in the city, and focus on the Pipedream Pub in the country.  Many of the items and books from the shop were moved to the Pub library and hearth hall.

[ part of SCOD FALLOUT 2020 series script ]

Pub Business Plan

Posted in Economics, Pub Library, Victorian Tavern with tags , , , , , , , , , , , , , , , on May 7, 2013 by Drogo

So you want to open a Medieval, Victorian, or Fantasy Pub? So do I. Here is a step-by-step list of a typical business plan for opening a pub.

1.  Location, location, location. Town, County, State. Near a highway. Enough space, at a reasonable cost (low monthly fees: mortgage, lease, rent, utilities, etc.). Easy access Parking.

2.  Get a business license, liquor license, insurance, inspections, permit for a club, and whatever else is needed legally in that location.

3. Order enough beer, liquor, wine, and a few food items to last a month or two; always keep stocked, and sell it for more than you pay for it.

4.  Advertise locally, in print, and on-line; with proper signage.

5.  Have a reason for people to come and keep coming back; quality food & drink; affordable costs; membership dues or benefits that other places do not offer; atmosphere and special social scene.

6.  File proper income taxes; accounting for employees and sales.

7.  Deal with problems as a benevolent over-lord.

Sounds simple doesn’t it? So why has it not happened yet? The problems come with the initial start-up costs and rent. Even with a steady stream of patrons, there is no guarantee that sales will cover the cost to run the place; and that is the big gamble – the risk.

ArmoryPub5

Tofu Lizard Memoir 06

Posted in Individuals / Members / Monsters / Creative Writing with tags , , , , , on May 29, 2012 by Drogo

Journal Entry 06

Later that afternoon I met Cordite the Horse Master and Blacksmith. He had been fixing some utilities around back, in between chopping wood. The three of us played a knife throwing game, on a target board. Drogo assured me that my job working at the bar would be easy. I only had to serve basic food and drink like bread, crackers, soup, water, coffee, tea, and beer. Also there was no cash register, just a strong lock box that was chained to the bar, since tax was included in the prices, and prices were always rounded to the nearest dollar.

That night they showed me to my room in the Inn (end of the Tavern). A few other people passed through the doors, but I knew I had time later to meet everyone. Thanking Drogo and Cordite, I began unloading my pack. I felt quite safe and welcome at SCOD. There are few places in this world that I have been to where I felt so at home.

In the morning the call of the rooster woke me up. I followed the smell of breakfast back to bar at the Pub end of the Tavern. My bed at the Inn had been comfortable enough, and although my door was unlocked I knew my possessions would be safe. There were not enough strangers like me around to worry about, I mused. Things were going to be ok. I was finally reaching the conclusion that this was going to be the happiest time of my adult life, and leaving my old office job was truly the right thing for me to do after all.

*

Tofu Lizard Memoirs 05

Posted in Fictional Stories, Individuals / Members / Monsters / Creative Writing with tags , , , , , , , , , , , , , , , on May 29, 2012 by Drogo

Journal of SCOD Member Tofu Lizard – Entry 05

The Medieval Pub was very much like the drawings on the website. Heavy timber-frame, with mixes of half-timber infill, scale-shingle siding, and masonry. Mostly earth colors. The Pub commanded a view of the whole site from atop the hill, as the road wound up to it. I introduced myself, and the people outside told me to go on in. Every visible structure and material was hand-crafted. The heavy wooden door creaked as I opened it and went inside. There was a tavern bar on the right, tables and more public rooms on the left, and a fireplace hearth straight ahead.

“How can I help you?” the Bar Keep asked.

“Hi, im new here. My name is Tofu Lizard.” I said.

“Ah well, met. I am Drogo.” he said.

Drogo offered me a free drink of water in a goblet, with a flagon beside it, should I want more. He said that he was the architect and owner, besides acting as bar keeper. Drogo said he mostly manages the property, and other people usually work there. He generously offered me a job working at the Pub and as a field hand. SCOD would not pay me, but in exchange I got to live there for free, provided I worked my shifts, and I could still get tips and extra money on the side, if I sold my own crafts there.

*  [continued in Entry 6]

Tofu Lizard Memoir 04

Posted in Fictional Stories, Individuals / Members / Monsters / Creative Writing with tags , , , , , , , , , , , , , , , , , , on May 22, 2012 by Drogo

SCOD Journal of Tofu Lizard Entry  04

Walking along the Trail, I crossed the mountain known as Loudoun Heights and came to the Tri-State gas station. Across the highway traffic-light intersection there was an arch made of wood, metal, and stone. I remembered seeing a photo of it on the SCOD website; and as I approached I saw the letters embedded in the arch: S-C-O-D. This was it! This was the place! I walked through the gate and up the gravel road that was shaded by trees. A small stream ran along below on one side of the road. I passed several driveways for small woodland dwellings. At the crest of the hill I walked beside a farm field. The sun shone down on the freshly tilled soil. Along the perimeter of the field was a ring of green growth, and several dwellings connected by a fence. I remember learning from the website about how the fence and houses enclosed, protected, and tended the field. Each of the field houses and forest houses were unique in design. Each structure utilized the elements of nature in their own ways.

I waved to some people in the field, and they waved back, although they were busy in conversation. I knew I should check in at the main building, so I kept on the road. Soon I came upon a garden glen of ruins. It was a memory garden to a long gone building that had been destroyed in a fire, with tall chimneys. Now a blacksmith shop skirted one of the chimneys, and flowing gardens made terraces of the hulking foundation. I could have stayed there all day just meditating, but I pressed onward.

Finally I reached the Medieval Tavern. Otherwise known as “The Pipedream Pub”, it was the primary building. The Pub acted as town hall, barracks, bed & breakfast, inn, tavern, hotel, gift shop, stage, dance hall, bar, restaurant, residence, private club, gallery, library, tourist attraction, and visitor center. There were a few figures hanging out in the porch area, as I approached. One of them was a farmer, one was a biker, and one was in period garb.

*  [continued in Entry 5]

PDP SCOD Intro Cartoon

Posted in SCOD Pipedream Pub with tags , , , , , , , , , on May 8, 2011 by Drogo

GoAnimate.com: PDP SCOD Intro by drogo76
http://goanimate.com//api/animation/player

http://goanimate.com/movie/0kICjMe5Zno0?utm_source=linkshare&uid=0EhB862V_5e0

*

Like it? Create your own at GoAnimate.com. It’s free and fun!